Showing posts with label Bat Reps. Show all posts
Showing posts with label Bat Reps. Show all posts

Sunday, July 10, 2011

Battle Report: Night Lords vs Black Legion

Had a round of 40k last Saturday at Battlefield Bangkok. It's been awhile since I roll them dices, and with the newly painted Night Lords army, it's high time I get back in the field. I was up against a cool player, Ram, with his Black Legion Army. The mission was Capture and Control and DoW deployment. Below are the 1750 pts army lists for both army.

Ram's Black Legion

HQ
Daemon Prince, with MoT and Warptime
Chaos Lord, Terminator Armor, MoT, Daemon Weapon

Elite
10 Chosen with 4 Flamers, Lightning Claws, MoT, Rhino
3 Terminators, Bolter, P.Weapon
Troops
7 Plaguemarines, P.Fist, 2 Plasma Gun, Rhino
10 CSM, MoK, P.Fist, Flamer, Rhino

Heavy Support
Land Raider
Vindicator
Defiler

Night Lord's 10th Company (BA Codex)

HQ
Reclusiarch, Infernus Pistol (Exalted
Librarian, Jump Pack (Ruven)

Elite
5 A. Terminators (Atramentar), 2 TH and SS, Land Raider (Storm's Eye) with M.Melta
Sanguinary Priest, Jump Pack (Talos)

Troops
10 Tactical Marines, P.Fist, M.Gun, M.Melta, Rhino (Seventh Claw)
6 Assault Marines, P.Fist, Infernus Pistol (Raptors, Bleeding Eyes)
8 Death Company, 2 P.Weapon, P.Fist (First Claw)

Fast Attack
Baal Predator with F.Cannon H.Flamer (Fury of Nostramo)

Heavy
Storm Raven, plasma cannon, twinlinked m.melta (Night Stalker)

It was a game well dominated by the Night Lords, obtaining the 2 objectives from the Black Legion at the end of the game. Below is the battle report with a bit of narrative to it. My apologies for the quality of the photos, I didn't have decent camera with me so the camera phone was the only option.

Introduction

"Mortal, status report, now!" barked the Exalted. Quiver in fear the adjutant responded "We..we are orbiting Punaviti GX1 now lord, the tenth planet of the Banqchaq system. Bu..but we may have a problem. My scan...."abruptly cut off by the Exalted " What problem!? Speak damn you!" ordered the Exalted. "My scan sweep showed a portion of Astartes, com..company strength, already made p..pla..planet fall, lord. Our imagery scan identified the Astartes as the Black Legion" confirmed the adjutant. So, Ruven's clairvoyance was correct indeed, they wanted the gene seeds too, thought the Exalted. "Inform all Claws to make ready for planetfall" ordered the Exalted, without pointing at anyone. "I will lead the attack. Atramentars, to me". Perhaps there's some sport in this trip after all, grinned the Exalted.


The Night Lords 10th company emerged from the ruined town outskirts. Seventh Claw immediately proceed to cover the objective on the left flank, protected by a man made hill. The Land Raider, Storm's Eye, transporting the Atramentars surged forward to meet the Black Legion but was halted as Storm's Eye hit a tank trap and was immobilized. The Bleeding Eyes followed closely behind the Land Raider and they were led by Talos and Ruven. "Night Stalker" with the Exalted and First Claw onboard, flew forward in an attempt to outflank the Black Legion in their own deployment zone on the right flank.

The Black Legion advanced with its Plague Marines quickly covering the objective located behind a church in their deployment zone, supported by a Defiler and a squad of Chaos Marines. The Daemon Prince flew forward, taking cover behind a nearby ruin. A vindicator cruised forward, using the city ruins to cover itself, attempting to engage the Night Lords in the middle of the battlefield. A Black Legion Lord with its Terminator retinue teleported deep inside the Night Lords zone, targeting the vulnerable Seventh Claw. Its Land Raider however suffered an immobilized result, putting it directly in front of Storm's Eye line of sight. The Terminators opened fire on the Seventh Claw Rhino but merely scratched the ancient vehicle. Lascannon shots from the BL Land Raider on Storm's Eye but no damage inflicted, while the Defiler's battle cannon shot missed the pre-heresy Land Raider by a few meters.

The Night Lords retaliated by firing the first shot on the incoming Vindicator. Sensing the threat it might caused, Storm's Eye machine spirit immediately targeted the vehicle with a precised Multi Melta shot, destroying the vehicle outright. It also opened fire on the Defiler with its lascannon, but the Defiler shrugged of the shot with ease. Talos alongside Ruven rallied the Bleeding Eyes to engage the incoming Daemon Prince, while the Atramentar disembarked from Storm's Eye to assist the exposed Seventh Claw.
The Seventh Claw led by Sergeant Halasker disembarked and fired bolter rounds on the Black Legion Lord and Terminators, killing one and wounding the lord. Seeing the enemy lord weaken by Seventh Claw support fire, the Atramentars with their massive claws and hammers, charged the Black Legion lord. The lord, collapsed as the Daemon within his weapon rebelled, wounding him again. Taking advantage of the fortunate event, the Atramentars slaughtered the remaining Terminators and decapitated the Black Legion Lord with contemptuous ease.

On the right flank, near the ruined church, the Daemon Prince assaulted the Bleeding Eyes. Calling forth the power of the warp, the Daemon-thing grabbed Talos before he could even touch the Daemon Prince and was thrown thirty feet away as he slammed into a wall, rendering him unconscious for the remainder of the battle. Ruven, sensing the thrumming power of the warp conjured by the Daemon Prince, forged an unholy sword (Sanguine Sword)protruding from his warped gauntlet and slashed the Daemon thing across its chest, severely wounding it. The Bleeding Eyes took advantage and throttle the life out of the Daemon, banishing its spirit back into the warp.

The Exalted and his First Claw, managed to ambush the Black Legion within their deployment zone. Septimus deftly piloted the "Night Stalker" and the Night Lords emerged from behind ready to engage the dreaded Defiler and a squad of CSM. The Exalted annihilated the Defiler with single melta pistol shot, utterly destroying the Daemon engine. Seeing their war engine destroyed, the CSM charged the Night Lords with pure hatred but only to be annihilated in 2 rounds of vicious close combat.


As the battle drawing to an end, a squad of elite Black Legionaires, managed to slip through the Night Lords perimeter in an attempt to contest the objective on their deployment zone, but only to be confronted by the Atramentar. The Legionaires proved to be no match against the Atramentar and were crushed to pulps. Seventh Claw immediately took the opportunity to secure the objective. On the right flank, near the ruined church, the remaining Black Legion troops, the Plague Marines, were surrounded by the Exalted with his First Claw and Ruven with the Bleeding Eyes. The Plague Marines were destroyed in a single round of unholy combat thus obtaining the second objective for the Night Lords. By now, all of the Black Legion were either fleeing or annihilated. A sounding victory for the Night Lords. Ave Dominus Nox!

Sunday, December 19, 2010

40k Winter Tournament Bangkok - Aftermath


Awesome tournament and great times indeed! Game face on, put on my sacred Legio T-shirt and I'm ready for war! I played quite well, even though I've not been playing 40k for months. I fielded my Space Wolves for the tourney and they performed superbly. Oh yeah, my Space Wolves is fully painted but I haven't really post any pictures yet, will do so later. For now, here's a quick report of what happen in the tourney yesterday.

My Space Wolves tactics is simple, assault and more assault.

HQ
Wolf Lord-T.Armor, T.Hammer, Wolftooth Necklace,Saga of the Bear),
Elite
4x Wolf Guard-4x T.Armor, 2 C.Melta, 2 Storm Shield, Chainfist, Frost Axe, T. Hammer
Troops
8x Blood Claws - Power Fist
1x Wolf Guard - Power Fist
8 Grey Hunters - Meltagun
Fast Attack
5x Thunder Wolves - 5x S.Shield, T.Hammer
Dedicated Transport
Land Raider Redeemer - Multimelta
Rhino
Drop pod

Total 1500 points


With no long range fire power, my tactics will be harassing the enemy line if possible by turn 1. The Wolf Lord was attached with the Blood Claws and embarked in the Land Raider to assault the enemy ASAP supported by the seemingly indestructible Thunder Wolves. Wolf Guard terminators will drop behind the enemy line to disrupt any vehicle threats or create a diversion and finally the Grey Hunters to sweep up any remaining enemy units with bolter fire and claim objectives. I have to be careful due to the limited resources, and placing and positioning was crucial especially in the first mission, objectives.

First Mission - Objectives, vs Orks. Won
My first was opponent was Zohar from Israel, fielding his massive foot slogging Ork army. Basically the table was divided into 6 deployment zones and and the winner of the roll off, rolls 3D6. Zohar won the roll off and roll D6s of 2,3 and 6 deployment zone. So i got to deploy on zone 1,4,5. One objective placed in each deployment zone. I deployed my L.Raider and the Thunderwolves behind a ruin to on the right flank of the table. The L.Raider with the embarked Wolf Lord, Blood claws smashed the first wave of Ork offensive and the Thunder Wolves outflanked them on the left. The Grey Hunters and the Wolf Guards were running a hit and run mission on the left flank of the table to contest objectives.




I won the game by 3-1 on objectives with most of the Orks being completely wiped out. It was a great round, Thunderwolves rocks!

Second Mission - Killpoint, vs Blood Angels. Won
This game was basically a bloodbath for the Blood Angels lol. The Thunderwolves and the Blood Claws with the Wolf Lord rampaged throughout the game killing marines, Rhinos, Baal Predators. I won 8 kill points and my opponent Bobby gutted 4. Whoever win this round, got D3 Orbital Bombardment for the final round. I rolled a D3 and got 1 O.B.





Third Mission - Objectives, vs Dark Eldar. Lost
This is the final round of the tourney. I was facing Nicky and his new Dark Eldars. Boy, they're different now, faster and more punishing weapons. This round we have to claim objectives. Table was divided half, 3 objectives were placed, one in each deployment zone and one objective at the center table and can only be claimed by troop choice units. The trick was, once the objective is claimed, the enemy who wished to grab the objective must killed the troop unit who's claiming the objective or drive them off. And you don't have to be within 3' of the objective to contest. Sounds weird but there lie the challenge. Nicky seized initiative and shot my L.Raider to bits with his Dark Lances. Not a good start for me. My Thunderwolves advanced after shots of Dark Lances, splinter rifles, shots from Helions. In the meantime Nicky touched his objectives within his deployment and I claimed the middle objective and in my deployment zone with the Wolf Lord and Blood Claws. Orbital Bombardment decimated one squad of Helions and the Thunderwolves engaged a Squad of Helions and Kabalite Warriors. Time was running out as the fate of the battle lies within the center table with the Wolf Lord and his Blood Claws facing an Archon, Haemonculus with his Wyches and Wracks. The Wolf Lord and his Blood Claws fought valiantly but finally beaten and the D.Eldars claimed the objective and the game ended in turn 4 due to time restriction. It would've been different if the game went on to turn 5 as the Thunderwolves destroyed the remaining helions and kabalites and they're free to move and engaged the D.E in the middle. Also a squad of Grey Hunters is still alive and will be able to claim the middle objective. Alas, the game ended and it was a nail biting conclusion. Great game indeed from a great opponent!


Nicky (in the picture below) won the tourney, good job bro! I finished second, got a trophy (trophy stays in the shop..hehe) with a unit of Grave Guards. All I can say it was a great tourney, great crowd and I'm proud of representing Legio here in Bangkok. Now to go home and assemble them Grave Guards, weeeeee!


Thursday, June 18, 2009

Spore Con 2009 Battle Reports

It was a good run for me at Spore with 2 wins and 1 lose. First opponent was Stanley fellow Malaysian but working in S'pore, fielding a shooty Ultramarines army. Second round was Peter Cheah (of all people..) and the final round against another Legio member Keh Win with his Tau. My armt list as below:

HQ
Daemon Prince Manaroth: MoT, Warptime,WoC, Wings
Slaanesh Daemon Prince: MoS, LoS, Wings

Troops
9x Plague Marines, Aspring Champion, P.Fist,Plasma Pistol, 2x Meltagun
9x Plague Marines, Aspring Champion, P.Fist,Plasma Pistol, 2x Meltagun
9x Noise Marines, Aspring Champion, P.Weapon, Doom Siren, 8x Sonic Blaster

Heavy
3x Obliterator
3x Obliterator

Dedicated Transport
3x Rhino

1st Round against Stanley's Ultramarine (Spearhead, Siege Ground-6 objective with 1 Vital) Win.

Special Rules: Peek-a-Boom (moved within 3" on all objectives, suffers AP-D6 Strength-2D6 on a roll of 4 and above)

Stanley's list, if I remember correctly was, Librarian Tigurius in Termi Armour, 6 Termis with Cyclone Launcher, 1 Dreadnoughts with Multi Melta, 1 Dreadnought with lascannon and missile launcher, 3 10x men Tactical Squad, 2 Devastator with Heavy Bolters, Lascannon and Missile Launchers and 2 Rhinos and 1 Razorback with Lascannon

The terrain was fairly difficult with lots of marshes and small hills across the battlefield and also a huge pyramid on my left flank. Stanley went first and deployed all his forces with 3 Tac Squads covering most of the objectives in his deployment zone. Termis and Tigurius leads the spearhead along with the Dreadnoughts. Devastators positioned deep in his territory to provide heavy fire support. His Rhinos however were deployed empty, mainly to contest objective, and blocking LOS. Razorback was deployed near the devastators position.

I deployed everything within 12' of the centre table with 3 Rhinos bound with Plague Marines and Noise Marines, Manaroth and Slaanesh DP followed closely. Obliterators took up position on the lower levels of the pyramid targeting the incoming Termis and Dreadnoughts.

Stanleys started the turn with forward movements from Tigurius with Termis, Dreadnoughts and Rhinos. Ultramarines volleys of bolter rounds, lascannon shots, and missiles, but it seems didn't do any justice. I expected as much coming from a shooty army. I moved forward the Rhinos while Manaroth and Slaanesh DP flew forward to target the contesting Tac Squad in his deployment zone. Oblits purposefully moved to have a better firing position. Slaanesh DP attempted to Lash but roled double 12 and lose 1 wound. Kinda unfortunate cause I could Lash one Tac Squad towards Manaroth and he can flame them out with Winds of Chaos or charge them and simultaneously creates havoc and panic on the Ultramarines rear position. Oblits fired blanks and a bad turn one for me.

Turn 2, Stanley surged forward with his 1 Dreadnought and Tigurius with Termis. His shooting again was bad with lots of misses and I made good save rolls. He managed to wound one of the Oblits and the Slaasnesh DP though. I moved forward all of my troops and 1 Rhino with PM stayed back to cover the Vital objective. Manaroth and the wounded Slaanesh DP moved into assault position. At this point the Ultramarines started lose their ground. Tigurius and his Termis were wiped out with Plasma Cannon shots from the Oblits and the advancing Dreadnought was decimated by Meltagun shots from the PM. The rest of the turns saw most of his units and vehicles were cut down heavy fire from the Oblits and PMs. The MVP of this match was Manaroth himself. He went berserk in the Ultramarines rear position by wiping out 3 Tactical Squad and1 Devastator Squad before finally succumbed to heavy fire from the only remaining Devastator squad. In the end the forces of Chaos hold 3 objectives and a near total annihiliation for the Ultramarines.

2nd Round against Peter (Dawn of War, Capture & Control- objective with 1 Vital) Lost.

Special Rules: Night Fighting

Well most of you know his army list. I got TAed by Peter in this round, and that's all I can say about that..

3rd Round against Keh Win's Tau (Pitched Battle, Annihilation- objective with 1 Killpoint) Win.

Again battling a shooty army. Keh Win's positioned his army at the back end of his table edge to get a good firing line. The only option I have in this battle is to get him in assault mode. By 3rd turn, one of the PM squad and Manaroth are already locked in combat with the Tau leader Shadowsun. My Slaanesh DP was a disappointment, failed most of his armour saves, roll double 12 when to Lash and died caused by Perils of the Warp.

Tau are weak in close combat, but not in this battle. Shadowsun managed to tie down Manaroth and his PMs until turn 5 with good invul. saves. God only knows how frustrated I was.. At that point the game was tied at 4-4 killpoints. Deep in my center flank, another Tau commander deep strike and managed to kill 2 oblits only to be slaughtered later by another Oblits squad by plasma shots and power fist attacks. After finally killing Shadowsun, Manaroth again went berserk and slaughtered more fire warriors, adding more killpoints. The game ends on turn 7 which saw only 1 Tau Devilfish survivor,contesting the one vital killpoint. 7-5 killppints favoring me. By then I was super exhausted after nearly 8 hours of 40k goodness...only to recover after I was announced Spore Con 2009 Gamers Choice and seeing my wife's cheerful smile (after whole day of shopping) and also ate lots of chilli crabs at a halal Chinese restaurant. Special thanks to Legio Malaysia for sponsoring the awesome shirts and templates and making this event such a memorable 40k experience.

Watch out Spore Con 2010, I'm bringing my Cadian 7th into the fray..

Spore Con 2009

Its been a while since I posted anything on this blog, and a good way to start is to share some Spore Con moments. I had a blast of a time at Spore and it was a memorable experience indeed. We had 3 rounds of gruelling combat which I won 2 and lost 1, will explain later in the Bat Reps. To cap it up I was announced as the Gamers Choice for Spore which I bagged a trophy and a voucher from PI. Not bad for my first international tourney. Peter was crowned as the Best Overall Commander which saw Team Legio brought back two trophies. Ave Legio!

Sunday, May 10, 2009

Battle Reports at Legio

After 2 weeks absent from Legio, my hand were itching to roll them dices! I played 2 games with a new Chaos list (supposedly for Spore Con..) with good results. Below are the bat reps.

Chaos Army List 1750pts

HQ
DP with LoS, Wing, MoS
Typhus (goin to be replaced with a DP as above)
Elite
4 Terminators with 3 Combi Melta, Heavy Flamer, Chainfist
Troops
10x Noise Marines with A.Champion, Doom Siren, Power Sword, 9x Sonic Blaster, Personal Icon
10x Plague Marines with A.Champion, Power Fist, 2x Meltagun, Personal Icon
Transport
2x Rhinos
Heavy
3x Obliterator
3x Obliterator
Vindicator

Against Arzmi (Daemon Hunters) Siege Ground, Spearhead (Win)

The games started with 3 objectives placed at center of the battlefield. Arzmi fielded 3 Land Raiders (crazy..), a Grandmaster, Stern, 3 squads of power armoured Grey Knigts with Justicars for every squad. He won the roll of and decided to go first,by deploying all to cover the objectives. I deployed within 12' of the center table with Rhinos (with troops), Vindicator behind Rhinos for cover save, DP and a squad of Oblits. The rest were reserved for deep striking. Attempted to sieze I,but failed.

1st turn action saw all my Rhinos were destroyed by Arzmi's accurate lascannon shots and my troops are now exposed, and things are not looking to good. Few NM felled to LR Crusader's Heavy Bolters and A.Cannon. I moved my PM forward to target his LR Crusader bound with a Grey Knight squad and a Grandmaster. NM moved back to get into cover, DP hid himself from LRs firing range and Oblits slowly advanced. Oblits lascannon shots didn't even dent an incoming LR on the left flank. PM meltagun shots obliterated the LR Crusader, exposing the GM and his GKs. Vindicator shot annihilated the GKs, leaving the GM alone.

2nd turn mostly about assault. GM, Stern and a GKs squad surged forward to target the PMs. More NMs felled to LR shots leaving only 4. Lascannon shots crippled the Vindi demo. cannon and the ensuing phase saw my PMs were assaulted by the enraged Grey Knights. Surprisingly my PMs managed to hold them off and even wounding the GM down to 1 wound. My turn saw the oblits deep striked to target the unladen LR at center flank and managed to destroy it. DP flew to assist the battered PMs. The other Oblits advanced to target the LR on the left flank and again missed. DP assaulted the GKs to avoid Stern, and again my PMs managed to hold leaving only the slimy A.Champion. DP was instantly banished back to the warp by Stern before taking down few GKs with him.

The following turns, the PM is finally killed by the GKs, only to face 3 Oblits, a Squad of NM and the finally arrived Terminators with Typhus. The GKs were completedly annihilated by plasma, doom siren, heavy flamer and bolter shots. The LR on the left flank was a wrecked thanks to Multi Melta shots from the Oblits and also forcing the remaining GK squad to disembark. Later on, the remaining GK assaulted the advanced Oblits and were completely obliterated with combination of P.Fist and Plasma Gun shots. 1 objective was secured and an unholy victory for Chaos!!

Against Rizal (Dark Eldar) Annihilation, Spearhead (Win)

This is the first time I've played against a Dark Eldar force and also Rizal for that matter. I'm not quite familiar with DE's wargears and arsenals, but I can tell that the Combat Drugs and Dark Lances are a nuissance and can really distrupt your army. His Wyches and Archon are a piece of work as well. The only problem that his forces have tons of kill points (guessing around 19..) which was unfavorable for him and all the more enticing for me, hehe. Anyways the game went on with me killing most of his transport with Dark Lances (Ravagers i think..) Archon, Wyches and many more. What the Dark Eldars lacks in armour, they compensate with powerful assault capabilities which saw my 1 Oblits squad, Typhus with Terminators were all killed by turn 3. The funny thing was, Typhus with attached Termis failed leadership, ran and was caught up and destroyed, sob..sob... The Vindicator was also destroyed contributing nothing in this battle. But the highlight of the game was my DP successfully made 5 invul saves consecutively from lance shots AND an Obliterator failed his 2+ armour saves from splinter cannon shots (how ironic..) The game ends with 13-5 kill points, favoring me.

Tuesday, March 24, 2009

Season 2 League Recap

Its been a great Season 2 for me, as I finished at 4th place overall. I played 9 games with 5 Wins 3 Lose and 1 Draw (last 2 games I won against Nazrin and drew with Syameal). The list with 2 LR indeed a formidable force to be reckon with and I wouldn't mind dishing it out again in coming battles.

The list worked against most armies but crucial planning and placing will determine the survivability and achieving objectives. I'm looking forward for the Marksmanship small tourney and I'm sure most defeated armies would love to exact revenge on me. And I'm looking forward to it...HAIL SLAANESH!!

Monday, March 2, 2009

Season 2 League - Game 6 & 7

Sorry Bloggy, I've been neglecting you..I played a few more league games and here's to sum up some of the results.

Game 6 with Jo - Capture & Control, Spearhead (Loss)

I've never recorded a loss against Blood Angels before, the excellent record was shattered by Jo. I was really hoping for a win to strengthen my position in the league. It seems carelessness and rules overlooked that caused the most damage. Jo, you broke my heart man...Anyways here's the report:

Jo won the rolloff and deployed all his forces in the middle with his Vindicator, 2 Baal Preds, a squad of bikes with Multimelta, DC squad and loads of A.Squads led by Dante. 1 assault squad hanging back to protect his objective and also a Drop pod with 5 man Tac.Squad in reserve. Seeing his forces all deployed in the middle, I opted for a shooting position and deployed my forces right at the end of my table edge and 1 squad of NM in reserve. This was to get out of range from his Demolisher Cannon. I realised that this tactic was a wrong move indeed.

To sum up this game would have the other way around should it continue to turn 6, due to my LR with a squad of NM, was not on time to reach his objective in his deployment. To the south flank, Dante and few remaining A.Squad, would have been lashed by the DP and shot down by my other LR. Oh well, u win some u lose some..

Game 7 with Iz - Siege Ground, Pitched Battle (Loss)

I never seem to learn my lesson of assaulting Feel No Pain troops and in this game my Slaanesh forces was basically food for the Orks. Iz, famously known with his terrorizing Nob bikers proved to be more than a match for the forces of Slaanesh.

But I did managed to strecthed Iz up to turn 5, and it could have been a draw as well since both holding one objective each. Well luck seem to favor the Orks and the game went on to turn 6. Nob bikers crushed the NMs guarding the objective ending my hope for a draw. It could've been a TA too if it wasn't for one surviving LR contesting for an objective at the NortWest quadrant of the table.

Sunday, February 22, 2009

Season 2 League - Game 5

Game 4 with Iqbal – Annihilation (8-0), Dawn of War (Win)

Iqbal's Raven Guard has a high concentration of Scouts and some are reserved for outflanking. Obviously for all RG army, they are led by the infamous Captain Shrike. His troops consists of Assaults Squads with Jumpacks, a Dreadnought, Tac. Squad with Rhino and a Vindicator kept in reserve. I got to go first and as usual for DoW deployment, I didn't deploy anything on the table. Not knowing where I'm going to deploy, Shrike with A.Squads infiltrated deep in my deployment zone, inside a dense jungle. 2 units of Scouts deployed behind a bunker in his deployment zone and a Scout squad deployed in jungle facing my right flank.

All of my forces came in with a LR and a squad of NM on the left flank to surround Shrike and his troops. The rest are positioned on the right flank. It seems to me that Iqbal made a mistake deploying Shrike in the jungle and my Doom Siren took care of his troops, leaving Shrike gravely wounded. DP lashed the Scouts in the jungle, placing them in the open and plasma cannons took care of the rest.

Iqbal forces came in with his Dreadnought, A.Squads on his right and a Rhino on the left flank. Shrike, attempting to avenge his dead comrades, charged the NM squad in front of the LR. He felt before taking down four NMs with him. 3 kill points scored.

The rest of the turns are basically a slaughter for the RG. All of his advancing/outflanking troops are either killed by Doom Siren shots or were charged and slaughtered by the DP and NMs. Iqbal's Tac. Squad managed to wound my Dp down to 1, but reinforcements from the left managed to saw off those pesky T.Squad.

His Vindicator (in turn 4, I think..) finally came in as Iqbal forgot to roll for reserve and attempted to shot down my entrenched Oblits but was well out of range. It was destroyed later by my Oblits lascannons. By then I've scored enough kill points to secure a win and game ends on turn 5. Another big blow for the forces of the False Emperor!

Friday, February 20, 2009

Season 2 League - Game 4

Game 4 with Khairul – Siege Ground, Dawn of War (Win)

This game was against Khairul's Eldar of Altansar. I have always loathed going into battle with these treacherous aliens with their Doom, Guide, Holofield and etc crap. This battle was more of shooting gallery rather than assaulting (didn't go into assault phase at all!). We basically exchanged fire and that was it.

Khairul got to deploy first, placing his Rangers behind a hill and a Wave Serpent carrying a Farseer and Dire Avengers. I've decided not to deploy anything and all of my forces will come later in the second turn.

Turn 2
Khairul's forces came into the fray with 2 Falcons transporting Eldrad with Banshees and Fire Dragons, and also a squadron of 3 War Walkers with Scatter Lasers. Brightlance with Pulse laser shots on my LR but no damage done (sighing relief..)

I moved forward with 1 LR, deploying a NM squad, and my DP towards the entrenched Rangers. The lure of Slaanesh are to tempting for them as they were lashed and moved closer into Doom Siren range. The rangers were decimated (1 scoring unit down). The other LR did their part, caused 'Shaken' on Falcon A, nullified his B.Lance. Things are looking good so far..

Turn 3
The 'shaken' Falcon A fled back closer to the W. Walkers (I'm not sure why he did that..). Falcon B's B.Lance shots coupled with Pulse Lasers killed 2 Oblits. 24 Scatter Lasers shots targeting the exposed NM unit, only managed to kill 2 NM! Slaanesh must be smiling indeed..

The exposed NM squad embarked in the LR while the LR pivoted and aimed its visible broadside lascannon on Falcon B, to avenged the 2 dead Oblits. The Falcon exploded killing 2 Fire Dragons at the same time. The remaining Oblit killed 2 more F.Dragons with its P.Cannon. The other LR shot at Falcon A causing a 'Stun' result'..oh well..moving on.

Turn 4
The Wave Serpent moved cautiously towards my deployement and the W.Walkers aiming its S.Laser on the sole Oblit and was obliterated. Nothing much he can do at this juncture

I moved my LR backwards to cover the other objective. At this point I'm controlling 2 objectives and confident of winning.

Turn 5
Falcon and Wave Serpent moved closer. W. Walkers also moved to target anything within their fire range

Land Raiders shot the incoming Falcon but only managed to get 'Shaken' result. Damn holofields...I moved my DP upfront as bait just in case the continues to Turn 6..and it did..


Turn 6

Things were beginning to look ugly. Khairul deployed his Dire Avengers and Farseer from the Falcon to cover the open objective, while the Falcon advanced to block my LR on the left flank. The wave serpent descended right in front of my scoring NM, deploying his Banshees and Eldrad. Few pistol shots on the scoring unit, but only 2 killed. Dire Avengers shot my DP but caused only 1 wound. But the S.Lasers finished him off right after. At least he took the bait..

I moved my scoring unit towards the Banshees and Eldrad but still maitaining coherency within the objective. The LR next to it deployed its fresh NM squad, targeting Eldrad and Banshees. Doom Siren and bolter shots finished them off. The game was still favoring me until it continued to Turn 7..arghhhh!!

Turn 7

Khairul didn't waste any time and moved his Falcon to contest the objective next to my lone NM on the hill. His Wave Serpent moved full speed to cover the other objective next to the LR. I realised at this point he made a few mistakes. Instead of targeting the lone NM, the Dire Avengers targeted the fresh NM squad, and 3 left standing (A.Champion survived). At this point he's controlling 1 objective and destined for the win.

But luck seems to favor me. I moved my LR on the right flank at cruising speed towards the Dire Avengers gun line, deploying with what ever left of the NM squad. The 3 remaining NM moved forward into Doom Siren range. The Dire Avengers could not stand a chance against 2 D.Siren attacks and were eliminated thus losing control of the objective. The LR on the left flank, pivoted and target the Falcon contesting on the hill. 1 lascannon and heavy bolter penetrating shots destroyed the Falcon resulting the lone scoring NM gaining back the objective. It was a close shave, but a much needed victory for the Children Slaanesh!


Tuesday, February 17, 2009

Season 2 League - Game 3

Game 3 with Shazli – Annihilation 14-0, Pitched Battle (Win)

This game was a total massacre for Shazli’s Ultramarines, and I’ve never won a game with such magnitude (14 Kill points). Too bad I didn't take any photos. I won the roll-off and decided to go first. I deployed all of my forces, and entrenched my Oblits and a squad of NM behind a hill on my right flank for cover saves. The rest of my forces on the left flank advanced forward for the kill. Highlight of the game when his drop pod with Sternguards landed on the hill where my Oblits and NM were entrenched, but managed to kill only a single Oblit. His left flank with Land Speeders trying to shoot down my Oblits but I got lucky with my armor saves.

On the right flank, my forces were doing exceptionally well, gaining kill points by killing off his scouts, chaplain, assault squads, attack bike, etc.. I felt pity for Shaz as his dice roles were horrible, imagine demolisher cannon scoring a hit on my LR but with 2D6 roles of 1 and 3!

On the left flank, his sternguards on the hill were decimated and my Oblits managed to destroy one of his land speeders. By then I have enough kill points to secure a win and at the same time didn’t suffer any losses. But with Shaz’s Astartes iron will, still fought on till the very end. In the end, only a single combat squad left on his right flank above a hill. A crushing victory for the Children of Slaanesh!

Season 2 League - Game 2

Game 2 with Chang – Siege Ground (3 Objectives), Dawn of War (Win)

Chang’s IG army with 14 lascannons! No vehicles but pure Infiltrating footsloggers. Again the deployment was DoW, but it worked well for me as it nullifies most of his troops infiltrating capability. 2 objectives was in my deployment quadrant and 1 objective near his deployment. Arrogantly I, deployed 1squad of NM and my DP in the middle of the table, in front of Chang’s gun line, hoping to inflict maximum carnage in the first turn. Well they did killed off a few guardsmen but the rest at the back were waiting with their plasma guns, flamers, lascannons…the DP and squad of NM were annihilated, in the first turn. I will never underestimate these Emperor’s lapdogs ever again.


I took a safer approach in the coming turns by going to ‘shooty’ mode rather than charge the IG’s blindly. I disembarked all my NM’s to cover the objectives. Obliterators are on spot with their plasma cannons, inflicting a lot casualty for Chang’s IG. LR’s also scored lots of kills, preventing his IG’s advance at the same time. Sadly Chang’s lascannons hardly killed anything, due to misses and poor LoS, The game ends with me holding 2 objectives. A solid victory for the Children of Slaanesh!




Season 2 League - Game 1

Game 1 with Peter – Capture & Control, Dawn of War (Loss)

His army was really a tough nut to crack. He’s using Abadon and accompanying him a DP with Wings and LoS ,6 Oblits and 2 squads of Plague Marines. Peter placed his objective marker right in the middle of the table and mine behind a bunker, deep in my deployment zone. Not that I’m complaining but I’m still figuring out how to strategize my army with DoW deployment.

My first turn, instead deploying all my troops, I selected my DP and a squad of NM for deployment, immediately run my NM to cover the objective. Peter deployed all his Rhino mounted PMs, Abadon and DP near his objective. My LR’s and Oblits came in the second turn, and attempt to shoot down Peter’s Rhino but all missed. Peter deep striked 2 obliterators squad in front of my LR and managed to destroy one LR. Things started to going down hill from that point on. He moved his Rhinos at full speed towards my remaining LR and deployed all his PMs. Few meltagun shots on the LR but no damage done. Abadon and the DP moved forward towards my NM covering the objective.

The third turn will show how tough the PMs are. I moved my surviving LR at cruising speed towards the PM’s line and deployed my NM. Survivors from the wrecked LR moved forward toward the PMs ignoring the Oblits. Doom Siren shots engulfed the PMs but managed to kill only a few. (Feel No Pain mahh). Foolishly, I assaulted the PMs and the NMs fate were sealed at that point. All of the NM were annihilated. Abadon, living up to its terror reputation killed off all the NM contesting for the objective. By then my remaining LR was destroyed from the PM’s meltagun shots and my DP flew to contest his objective in the middle but Peter’s DP and PM’s managed to see him off in the 6th turn. It was a total annihilation against the Children of Slaanesh!



Lesson learned for this match:

1) Avoid assaulting the PMs. Instead, shoot down his Rhino transport capability to slow them down.
2) I have 2 LR’s and can out maneuver him easily by taking off his Oblits first with help from DP’s lash ability.
3) As for Abadon, well I’m not on the verge of facing him in combat and the best way is to stay away as far as I can.

Next time Peter, next time…

Monday, January 12, 2009

Lash Hammer against Azlan

Azlan was kindly enough to allow me and Subhan to have a few rounds of 4ok at his home. I played 2 games with Lan and lost both. Well you can't beat the master at his own turf, hehe. But anyways the first game was a close one with his Thousand Sons in which it was a killpoint game, 4-3 in favor of Lan. Both of us have abysmal dice roles and it would have been a draw if I'd kill the last two remaining TS models. My DP only managed to destroyed his land raiders sponsons lascannon. My noise marines managed to kill all his assaulting TS which is quite an achievement and my LR FINALLY managed to killed of his DP after he wiped out my Oblits unit to oblivion! It was a fun game indeed. Lesson learned, Land Raiders are gooooood..

Second game was against his Eldar and mission was Siege Ground with 5 objectives. I don't quite remember how the game went, but I do remember how my LR and Oblits managed to shot his Falcons and Fire Prism (destroyed prism cannon). The biggest mistake was moving my Rhino with 10 CSM to contest for an objective deep in his deployment territory. They got wiped out by his Banshees. And the second biggest mistake was not finishing off his 1 remaining ranger located near a wood which was close to an objective. In the last turn the lone ranger managed to contest even though I had my land raider there with a NM squad inside. At the end of turn 5 Lan managed to hold 2 objectives and I can turn things around if the game continue to turn 6. Subhan had the honour of rolling the dice, and the result..................................................................................he roll a one! And the game ends..huhuhu

And Lan, thanks for the table!

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